Thank you for registering for TPCG!

Here are the following confirmed teams:

  1. First Round Out (FRO)
  2. Brothers of Alliance (BOA)
  3. Sowoneul Malhaebwa
  4. Cherryz
  5. Reverie Apple
  6. Teamwork (TwK)
  7. Yakuza
  8. Flameken99
  9. Salam
  10. Team : ) *SIP*
  11. Justforgirls
  12. Death Rose (D.R)
  13. Apayday
  14. Exiled Evolution (EXE)
  15. zeezeebye (zzb)
  16. GuessTheName (gTn)
  17. Xenon Poly (XP!)
  18. Say Your Prayers (SYP) *SIP*
  19. The Worm *SIP*
  20. LOSE *SIP*
  21. Green Green Big Big Size
  22. SPS
  23. LMS
  24. Channel [chnL] *SIP*
  25. Production Crew
  26. ROJAK
  27. B51
  28. ABC
  29. Big and Really Furry
  30. DOT
  31. Nerds Play Dota
  32. Pocky
  33. Team C++
  34. New Era World (N.E.W)
  35. Kalma
  36. Chem Eng (C.E)
  37. The rebels
  38. xVp
  39. Keyboard Warriors (KW)
  40. JR (Juniors)
  41. We’re Kinda Noob (W.K.N)
  42. Gold Member (G.M.)
  43. It Don’t Matter (IDM)
  44. Renoir

Game Rules

Team Structure
Each team is to be made out of 5 main team members (plus 1 optional substitute).

Drafting: TPCG Draft
•-CM drafting format.
•Team that chooses to draft first will start with the hero removal process similar to normal -AP drafting.
•Each side takes turn to removes up to 4 heroes, in total 8 heroes will be removed by both teams.

Team 1 removes
Team 2 removes
Team 1 removes
Team 2 removes
Team 1 removes
Team 2 removes
Team 1 removes
Team 2 removes

After the removal process is done, the drafting process will start.

•Each side takes turn to choose up to 5 heroes, in total 10 heroes will be selected by both teams.

Team 1 chooses
Team 2 chooses
Team 2 chooses
Team 1 chooses
Team 1 chooses
Team 2 chooses
Team 2 chooses
Team 1 chooses
Team 1 chooses
Team 2 chooses

Disconnections and Game Saves
•As a basic guide, saves are advisable to be carried out every 10 mins interval. Other saves in non 10min mark are allowed if both sides agree.
•If in a situation where there are no agreements on which save game to use for reload, the closest 10min mark save game will be used.
•Leaders are to communicate on the saving of games and to avoid abusing game saving.
•If PC restarts/hangs causing the saved games to be lost on that PC, then (a)we will ask both teams whether if they want to continue, if not then (b) if both team wants to remake the game, if not again, then the (c) Marshal will make a final decision which must not be challenged by both teams.

Tree Trapping (Disqualification)
•Intentional trapping of opponent heroes in tree indefinitely is disallowed.

Game Bug Abuse (Warning or Disqualification)
•Abusing of all known bugs are disallowed.
•Abusing team-using bugs to gain battle advantage will be disqualified immediately.

Hacks = (Disqualification)
•Maphacking, custom kick or any exploitation program of any kind are disallowed.

Blocking (Warning or Disqualification)
•Using spells or any method of blocking to attempt to create a long duration of creep blocking is not allowed.
•Especially when the intention of the blocking is to create huge mass of creeps (Mass: more than 3 creep waves).
•Short duration of blocking by spells like Fissure or Sprout are allowed, creep pulls are allowed.

Pooling (Warning or Disqualification)
•Hero sharing allowed for crow sharing, upgrading of crow by teammates are also allowed.
•Sharing of shareable items is allowed.
•Items belonging to a disconnected hero is not allowed to be removed at all times.
•If at a time of teammate disconnection, all original items belonging to the disconnected hero are to be returned to the original owner.

Non sportsmanship (Warning or Disqualification)
•Tournament crews and marshals are to be respected at all times, do not challenge marshal decisions and cause the game to be withheld.
•Finish your game first as you can always appeal via your team leader to our crews later inside the tournament Q&A section.
•Vulgarities, taunting, racist remarks, political or religious remarks will result in immediate warning.
•Communication between both sides in game are to be initiated by team leader only during game when necessary.
•Any unsportsmanlike behavior will not be tolerated.
•Substituting of players that are not registered in the team, if caught and proven will lead to immediate disqualification.

Saving Replays (Warning)
•If any team did anything unnecessary which causes a game save to be impossible, then they will be warned or disqualified.

Items
•No restriction.

Backdoor
•Backdooring is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill) to enter an enemy base unless your creeps are already present in the base.

Heroes
•No restriction.

Warnings
•2 warnings given of the same will cause a consideration of disqualification.
•3 warnings of different nature will cause a consideration of disqualification.

Disqualification
•Immediate ejection from the tournament, all members in the team will be blacklisted.

Appealing
•Bring up your appeal to any head/game marshal when you complete your game and we will attend to it ASAP. Once after you have started your next game it means you have agreed to the previous game results and decision will thus be final.

Competitors’ Reporting Time

  • All participants are required to report at the game registration counter 30 minutes before the game commencement timing
  • Participants that have reported will be allowed into the tournament area for the setup and warm-up should the space be available
  • Participants who are late for more than 1 minute after the given game commencement timing will be disqualified. The following is an example of the timeline:
    • 0900 hrs is the reporting time, this is the earliest the teams will be allowed to register
    • 0900 hrs – 0930 hrs is the registration time, 30 minutes is an ample time for any team to report
    • 0930 hrs is the match time, which means that the matches are scheduled to start at this time, any team reporting 1 minute past the match commencement time will be disqualified with no refund / appeal.
  • Participants who are late for their team’s game are still allowed to join in halfway thru the match, however, any team reporting in must have at least 60% of their team present at the registration counter at the moment of registration (For example, for a team of 5 members – at least 3 must be present at the counter)
  • If both participants of the match fail to turn up 5 minutes after the given game commencement timing both participants will be disqualified.

Food and Drinks
No food of any sort is allowed in the competition area
No drinks are allowed in the competition area

Equipment / Drivers / Other software setup and testing:

  • Competitors who brought their personal equipment are required to set them up in the fastest possible manner.
    • No additional time will be allocated to any competitor to setup the equipment.
    • Should the competitor fail to set up in time, the Marshal will declare the commencement of the game without waiting for the competitor.
  • Competitors are only allocated 15 minutes to set up and warm up or test their equipments and game settings
  • Usage of diskettes are strictly prohibited
  • Competitors are not allowed to install any hack software, any competitor caught installing such will be disqualified
  • However, competitiors are allowed to install WarKeys for the game.
  • Competitors are not allowed usage of any other software prior to or during the match (MSN, WL Messenger, mIRC, IE, FF, etc).
    • Any competitor caught using such will be disqualified
  • Failure to uninstall the drivers / change the desktop settings to original / change the resolution to original / change the screen settings to original will lead to disqualification of the team, even if marshals find the fault after the result of the match was announced.
  • All competitors are responsible for their own equipments.
    • Organizers will not be responsible for any property damage or loss during the course of the event

Identification
All competitors must bring their Matriculation card for identity verification purposes. Failure to do so will result in refusal of admission

Bus cards, Identification card, etc are not a valid identification document for being a Temasek Polytechnic student. Players producing such instead of their Matriculation card will be refused admission

Unfair Play and Un-sportsmanlike conduct

  • Use of any hack software
  • Intentional disconnection
  • Use of any settings exceeding standard and permitted settings
  • Abuse of any game bugs
  • During the course of any match the Marshals and Officials may determine other actions to be unfair play at any time.
    • Intentional unfair play or exploitation of game bugs will lead to a disqualification, in which cases the decision will be made by Chief Marshal.
    • If the action was deemed unintentional by the Marshal, the competitor will receive a warning.
    • Accumulation of 3 warnings during the course of the match will result in disqualification
  • Un-sportsmanlike behaviour displayed during any match will lead to a warning.
    • Accumulation of 3 warnings during the course of the match will result in disqualification
  • Any competitors caught using their mobile phone (using in this scenario classified as placing the mobile phone in plain sight or holding it) will be classified as cheating and will be disqualified immediately.
    • It is strongly suggested that you keep the mobile phones in your bag / pockets without taking them out during the match to avoid any misunderstanding.
  • Competitors are not allowed to communicate with spectators or other competitors (not involved in their current match), failure to observe this will lead to disqualification for both parties

Marshals, Chief Marshals and their decisions
Respect the fact that human error does occur. Whilst we all try to perfect what we do, there isn’t a competitor out there who can get thru an entire tournament without making any mistakes. Marshals are no different. Marshals try their best to be accurate with all of their decisions, but the reality has shown that even the best fall down. Please accept their mistakes the same way you would accept the mistakes from yourself.

Marshals and Chief Marshals follow the strict guidelines on how to make their decisions based on the rules governing the tournament. Most of the issues occur due to competitors not being aware of the full set of tournament rules, however, issues which have not been outlined in the rules might arise during the course of the tournament as well. In such incidents the relevant Chief Marshal and the Games Master will make a new ruling based on the circumstances.

If the competitors feel that the decision made by the Marshal is unfair they may appeal to the Chief Marshal for that game. Chief Marshal has the right to overturn the Marshal’s decision. Chief Marshal’s decision may only be reviewed by the Games Master.
Respect your Marshals as their decisions are final.

Management
Remember, the competition offered have a strong emphasis on interaction and fun, whilst providing social games with a competitive edge. Rules exist in order to keep the game fair and in control, hence they are to be adhered to very closely.

If a competitor(s) wishes to spoil it for the rest of their team and are found guilty of misconduct, the penalties will be harsher than expected. We suggest if competitors and their fellow spectators cannot abide by the Rules and By-Laws of the game, they should not play or attend matches at all.

We expect everyone to play the game in a sportsmanlike manner and to ensure that each of you emphasize enjoyment whilst participating. If you have anything to say constructively about improving the competition, we would be more than happy to listen.

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